![]() Her latest book, "Why Am I Taller?", is co-written with astronaut Dave Williams. Elizabeth's reporting includes multiple exclusives with the White House and Office of the Vice-President of the United States, an exclusive conversation with aspiring space tourist (and NSYNC bassist) Lance Bass, speaking several times with the International Space Station, witnessing five human spaceflight launches on two continents, working inside a spacesuit, and participating in a simulated Mars mission. She was contributing writer for (opens in new tab) for 10 years before joining full-time, freelancing since 2012. Įlizabeth Howell (she/her), Ph.D., is a staff writer in the spaceflight channel since 2022 covering diversity, education and gaming as well. Follow us on Twitter (opens in new tab) or Facebook (opens in new tab). Follow her on Twitter (opens in new tab). It's very, very humbling to see how influential this game can be to the science community and the world at large," he said.Įlizabeth Howell is the co-author of " Why Am I Taller (opens in new tab) ?" (ECW Press, 2022 with Canadian astronaut Dave Williams), a book about space medicine. And I see my daughter having an interest in science and all this stuff just because of this game. ![]() I see my son loving rockets and rocket science. ![]() Inspiring the next generation was front in mind of the Kerbal staff, including Mostrom, as they developed the successor to the popular game that launched in 2011. ULA representatives and numerous other folks at the launch, he added, came up to him during the launch to talk about how much they loved the game. I mean, I didn't even sleep the night before there was so much on the line there and I couldn't wait." I don't know how I wasn't completely bawling, to be honest. Mostrom called the launch itself a life-changing experience, which he did his best to bring into the game: "It was so amazing. Kerbal Space Program adds Space Race rockets KSP teams up with ESA for Shared Horizons expansion More Kerbal Space Program 2 news from PC Gamer He had wind filters and other coverings to stop the water spray, although he did have to clean everything by hand afterwards to avoid the kerosene (RP-1) smell lingering on the equipment. The setup produced some 600 gigabytes of data that was compressed for in-game experiences.ĭealing with the inevitable technical issues, he said, "was pretty stressful, going through that process, while there's all these surrounding timelines," but the protection he put into the equipment worked well. Mostrom had to set up his microphones nearby the rocket about a day before the launch, and said he was working to get "as much of a dynamic range as possible." The recording was accomplished in high-fidelity 32-bit resolution, with nine condenser microphones at the pad and another 14 more at other locations. Even the ULA launch, once confirmed, had to be delayed due to hurricane activity for about a week he added. Like many rocket-watchers, Mostrom found that watching his first launch took years of attempts.
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